Super Robot Wars: Extend
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Steel Jeeg

2 posters

Go down

Steel Jeeg Empty Steel Jeeg

Post  lan4 Sat Jul 16, 2011 11:28 pm

Mecha Name: Steel JEEG!!!!!!!
Originating Series: Kotetsu no Jeeg!
Custom Colors: green, and yellow with blue trim
Steel Jeeg 9
Background: During her expellation induced travels around Australia, Pheo found the Bronze Bell in a mysterious aboriginal man's trinket shop. In truth, the bell was a fragment of a destroyed Zonder core that had been corrupted by a dose of getter rays. Upon handling the "trinket" Pheo underwent a imperfect mechanization process that turned her into a cyborg. Leaving her with non of the traditional strengths or abilities of a Zonder, but with all of their weaknesses.

(would it be all right if Pheo could only change into the Jeeg head, and her cyborg form during the early stages, and then has the Jeeg parts made for her when she formally joins up with a faction or finds a sponsor?)

Steel Jeeg in action
lan4
lan4

Posts : 19
Join date : 2011-07-16

Back to top Go down

Steel Jeeg Empty Re: Steel Jeeg

Post  RX-178 Sun Jul 24, 2011 1:14 am

APPROVED!

Mecha Name: Steel Jeeg
Originating Series: Kotetsu no Jeeg

Statistics:
HP: 10500
EN: 180
Agi: 105
Move: 6

Weapons:
Jeeg Beam:
Damage: 1300
EN: 5
Range: 1-4
Type: Beam 1

Knuckle Bomber:
Damage: 1800
Ammo: 10
Range: 1-3
Type: Melee

Dynamite Kick:
Damage: 2000
EN: 10
Range: 1
Type: Melee

Jeeg Bazooka:
Damage: 3400
EN: 8
Range: 1-5
Type: Projectile 2

Spin Storm:
Damage: 1000 ( V-4 )
EN: 10
Range: 1-4
Type: Beam 2

Jeeg Breaker:
Damage: 5000
EN: 50
Range: 1
Type: Special Melee
Barrier Pierce

Mach Drill:
Damage: 6000
EN: 55
Range: 1-3
Type: Special Melee
Barrier Pierce


Inherent Abilities:
1) Type: Super Robot (Jeeg)
2) Countershoot: Jeeg Beam
3) Bronze Bell Power: Requires four (4) turns to charge. Upon use: Weapon Damage + 25%, Damage Received - 25% for one turn. After use, it must recharge
4) Seperation (Jeeg Head): If this unit is destroyed, the Jeeg Head spawns in its place.


Last edited by RX-178 on Wed Mar 28, 2012 10:55 pm; edited 3 times in total
RX-178
RX-178
Admin

Posts : 186
Join date : 2011-07-12
Age : 42
Location : MSWAD

https://srwx.forumotion.com

Back to top Go down

Steel Jeeg Empty Re: Steel Jeeg

Post  RX-178 Sun Jul 24, 2011 1:22 am

Mecha Name: Jeeg Head
Originating Series: Kotetsu no Jeeg

Statistics:
HP: 3600
EN: 100
Agi: 70
Move: 6

Weapons:
Ram:
Damage: 800
Range: 1
Type: Melee

Jeeg Beam:
Damage: 1300
EN: 5
Range: 1-4
Type: Beam 1


Inherent Abilities:
1) Type: Super Robot (Jeeg)
2) Countershoot: Jeeg Beam
3) Bronze Bell Power: Requires four (4) turns to charge. Upon use: Weapon Damage + 25%, Damage Received - 25% for one turn. After use, it must recharge
RX-178
RX-178
Admin

Posts : 186
Join date : 2011-07-12
Age : 42
Location : MSWAD

https://srwx.forumotion.com

Back to top Go down

Steel Jeeg Empty Re: Steel Jeeg

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum