Steel Jeeg
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Steel Jeeg
Mecha Name: Steel JEEG!!!!!!!
Originating Series: Kotetsu no Jeeg!
Custom Colors: green, and yellow with blue trim
Background: During her expellation induced travels around Australia, Pheo found the Bronze Bell in a mysterious aboriginal man's trinket shop. In truth, the bell was a fragment of a destroyed Zonder core that had been corrupted by a dose of getter rays. Upon handling the "trinket" Pheo underwent a imperfect mechanization process that turned her into a cyborg. Leaving her with non of the traditional strengths or abilities of a Zonder, but with all of their weaknesses.
(would it be all right if Pheo could only change into the Jeeg head, and her cyborg form during the early stages, and then has the Jeeg parts made for her when she formally joins up with a faction or finds a sponsor?)
Steel Jeeg in action
Originating Series: Kotetsu no Jeeg!
Custom Colors: green, and yellow with blue trim
Background: During her expellation induced travels around Australia, Pheo found the Bronze Bell in a mysterious aboriginal man's trinket shop. In truth, the bell was a fragment of a destroyed Zonder core that had been corrupted by a dose of getter rays. Upon handling the "trinket" Pheo underwent a imperfect mechanization process that turned her into a cyborg. Leaving her with non of the traditional strengths or abilities of a Zonder, but with all of their weaknesses.
(would it be all right if Pheo could only change into the Jeeg head, and her cyborg form during the early stages, and then has the Jeeg parts made for her when she formally joins up with a faction or finds a sponsor?)
Steel Jeeg in action
lan4- Posts : 19
Join date : 2011-07-16
Re: Steel Jeeg
APPROVED!
Mecha Name: Steel Jeeg
Originating Series: Kotetsu no Jeeg
Mecha Name: Steel Jeeg
Originating Series: Kotetsu no Jeeg
Statistics:
HP: 10500
EN: 180
Agi: 105
Move: 6
Weapons:
Jeeg Beam:
Damage: 1300
EN: 5
Range: 1-4
Type: Beam 1
Knuckle Bomber:
Damage: 1800
Ammo: 10
Range: 1-3
Type: Melee
Dynamite Kick:
Damage: 2000
EN: 10
Range: 1
Type: Melee
Jeeg Bazooka:
Damage: 3400
EN: 8
Range: 1-5
Type: Projectile 2
Spin Storm:
Damage: 1000 ( V-4 )
EN: 10
Range: 1-4
Type: Beam 2
Jeeg Breaker:
Damage: 5000
EN: 50
Range: 1
Type: Special Melee
Barrier Pierce
Mach Drill:
Damage: 6000
EN: 55
Range: 1-3
Type: Special Melee
Barrier Pierce
Inherent Abilities:
1) Type: Super Robot (Jeeg)
2) Countershoot: Jeeg Beam
3) Bronze Bell Power: Requires four (4) turns to charge. Upon use: Weapon Damage + 25%, Damage Received - 25% for one turn. After use, it must recharge
4) Seperation (Jeeg Head): If this unit is destroyed, the Jeeg Head spawns in its place.
Last edited by RX-178 on Wed Mar 28, 2012 10:55 pm; edited 3 times in total
Re: Steel Jeeg
Mecha Name: Jeeg Head
Originating Series: Kotetsu no Jeeg
Originating Series: Kotetsu no Jeeg
Statistics:
HP: 3600
EN: 100
Agi: 70
Move: 6
Weapons:
Ram:
Damage: 800
Range: 1
Type: Melee
Jeeg Beam:
Damage: 1300
EN: 5
Range: 1-4
Type: Beam 1
Inherent Abilities:
1) Type: Super Robot (Jeeg)
2) Countershoot: Jeeg Beam
3) Bronze Bell Power: Requires four (4) turns to charge. Upon use: Weapon Damage + 25%, Damage Received - 25% for one turn. After use, it must recharge
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